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Male Head http://www.cyberradiance.com/hairfarm/forum/viewtopic.php?f=13&t=1074 |
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Author: | wdcstudios [ Thu Apr 07, 2011 7:21 pm ] | |||
Post subject: | Male Head | |||
I'm a new hairfarm user and I'm extremely pleased with it. Just thought I'd post my first efforts using the plug in. I'm rendering in vray with standard max lights. I plan to do a little more with the hair and add eyelashes next. I'd love to get any feedback or tips. http://wdcstudios.com/
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Author: | cem [ Fri Apr 08, 2011 11:48 am ] |
Post subject: | Re: Male Head |
I'm glad to hear that you are enjoying using Hair Farm. Thanks for posting your work here. |
Author: | Woodys3d [ Mon Apr 11, 2011 4:30 am ] |
Post subject: | Re: Male Head |
Good start. One crit is that beard hairs are usually thicker than the head hair, I think you could try to make them thicker and maybe adding a bit more randomness with a frizz or kink modifiers. Also, this is not hair related, but the SSS looks a bit too strong to me. |
Author: | spellcraft [ Tue Apr 12, 2011 3:59 pm ] |
Post subject: | Re: Male Head |
hi... looks cool... ![]() how did you get the eyebrow hair so close to the head...?... also the flow of the eyesbrows looks very good... |
Author: | wdcstudios [ Tue Apr 12, 2011 7:17 pm ] | |||
Post subject: | Re: Male Head | |||
Here is an update, I've made changes the beard which is now stubble, added eyelashes and played with the settings for the hair and eyebrows. I have also worked on the eye and skin shaders. cem - Thanks you for creating a hair plug-in I can actually use. Woodys3d - Thanks for the feedback I shortened the beard to more of a stubble, this guy may end up a space marine or future soldier so no beards allowed. I've also taken your advice on the SSS and toned that down some. spellcraft - Thanks, I used a HairMesh Brush modifier to do the eyebrows
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