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 Post subject: Naomi Hair
PostPosted: Mon Aug 05, 2013 5:46 am 
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Beta Tester
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I've been working on this new character, and this is a head/textures/hair test I've done.

The character is a bit cartoon/stylized, so the hair hasn't been rendered with all the details it could have (eg: speed up is on), to match the style of the character, but I'm happy with the result even with that, as it's a tricky hairstyle to do.

Done in max, zbrush and hair-farm.


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NaomiCaps.jpg
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 Post subject: Re: Naomi Hair
PostPosted: Mon Aug 05, 2013 10:14 am 
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Amazing! :ok:
Would you mind letting us know how you made the curls?

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Cem Yuksel - Developer
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 Post subject: Re: Naomi Hair
PostPosted: Tue Aug 06, 2013 5:07 am 
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Thanks Cem.

I did them with the spiral modifier and a lot of subdivisions on the hair to have enough detail. You can either generate very few hairs, curl them and then use the wisp modifier to get enough hairs on each curl, or have many extrusions on a dense base mesh, so each extrusion becomes a curl once you apply the spiral modifier. In this case, I used both methods.
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 Post subject: Re: Naomi Hair
PostPosted: Thu Aug 08, 2013 1:32 pm 
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Great Work Woody ;)
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 Post subject: Re: Naomi Hair
PostPosted: Fri Aug 09, 2013 5:10 pm 
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Very Nice.
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