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Ingreme work - ERA
http://www.cyberradiance.com/hairfarm/forum/viewtopic.php?f=13&t=1544
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Author:  romanus [ Mon Oct 21, 2013 11:05 am ]
Post subject:  Ingreme work - ERA

Another character where we used hair farm.

http://www.ingreme.com/v2/html/?p=portfolio&id=123
http://www.ingreme.com/v2/flash/#/pt/ne ... proj-ID123

Cheers,

Attachments:
era_busca.jpg

Author:  cem [ Wed Oct 23, 2013 6:27 pm ]
Post subject:  Re: Ingreme work - ERA

Simply awesome! I loved the shading! Which material did you use?

Author:  romanus [ Fri Oct 25, 2013 9:52 am ]
Post subject:  Re: Ingreme work - ERA

Hi Cem,

We have developed a method based on multi passes for our fur pipeline. It's more complex to make the setup, but we have much more control over post. This way, we use realistic fur material with all the available features for the diffuse pass. Then we make fake AO, left specular, right specular, top specular, reflection pass (hdri based), direct shadows always using hair farm renderer... This way we can have 8.000.000 hair strands and render it in seconds...
We're testing now v-ray but it's still slow (compared to our current method) when using good aa, gi etc.

Cheers,

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