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 Post subject: Long hairs simulation with help of cloth simulation in MD3
PostPosted: Tue Apr 29, 2014 3:12 pm 
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I linked hairfarm's hairs to cloth simulated in MarvelousDesigner3.
That is result.


Attachments:
md3hairsim.jpg

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My hair and cloth simulation.
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 Post subject: Re: Long hairs simulation with help of cloth simulation in M
PostPosted: Tue Apr 29, 2014 6:30 pm 
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Looks great! Thanks for posting it here. :ok:

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Cem Yuksel - Developer
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 Post subject: Re: Long hairs simulation with help of cloth simulation in M
PostPosted: Tue May 13, 2014 7:32 am 
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Nice Yurij !
Can you tell us more about the process you used to "link" hair to MD simulation please ?
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 Post subject: Re: Long hairs simulation with help of cloth simulation in M
PostPosted: Wed May 14, 2014 8:51 am 
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Yes, of course!
1. I divided whole haircut into smaller parts (like layers of cloth one on top other)
2. Added HairMesh Link modifier on each part.
3. Moved to MD3 and create 4 layers of cloth (to imitate layers of hairs). Simulate it:

4. Import point cache of cloth animation to 3ds Max
5. Attach each MeshLink to corresponding layer of simulated cloth using Skin Wrap modifier.

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My hair and cloth simulation.
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 Post subject: Re: Long hairs simulation with help of cloth simulation in M
PostPosted: Wed Jun 04, 2014 5:45 am 
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Thanx for taking the time to share this with us!
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