Long hairs simulation with help of cloth simulation in MD3

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Yurij
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Full Name: Yurij Lebedev
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Long hairs simulation with help of cloth simulation in MD3

Post by Yurij »

I linked hairfarm's hairs to cloth simulated in MarvelousDesigner3.
That is result.
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cem
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Re: Long hairs simulation with help of cloth simulation in M

Post by cem »

Looks great! Thanks for posting it here. :ok:
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gonsolin
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Re: Long hairs simulation with help of cloth simulation in M

Post by gonsolin »

Nice Yurij !
Can you tell us more about the process you used to "link" hair to MD simulation please ?
Yurij
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Re: Long hairs simulation with help of cloth simulation in M

Post by Yurij »

Yes, of course!
1. I divided whole haircut into smaller parts (like layers of cloth one on top other)
2. Added HairMesh Link modifier on each part.
3. Moved to MD3 and create 4 layers of cloth (to imitate layers of hairs). Simulate it:

4. Import point cache of cloth animation to 3ds Max
5. Attach each MeshLink to corresponding layer of simulated cloth using Skin Wrap modifier.
Spider2077
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Re: Long hairs simulation with help of cloth simulation in M

Post by Spider2077 »

Thanx for taking the time to share this with us!
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