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 Post subject: Waddabich [NUDITY]
PostPosted: Thu Dec 17, 2009 11:35 pm 
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Well I think I have figured out what not to do.
Now if I can just figure out what to do.

Here is a simple animation that shows what the sim can do.

Attachment:
Avatar.flv [ 551.95 KiB | Viewed 20617 times ]

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avatar.jpg
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 Post subject: Re: Waddabich
PostPosted: Fri Dec 18, 2009 12:13 am 
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Wow! This is very impressive! :ok:

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 Post subject: Re: Waddabich
PostPosted: Fri Dec 18, 2009 6:12 am 
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WOW!!!!
moontan wrote:
Well I think I have figured out what not to do.

TUTORIAL TIME!!!

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 Post subject: Re: Waddabich
PostPosted: Fri Dec 18, 2009 6:49 am 
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anishmations wrote:
WOW!!!!
moontan wrote:
Well I think I have figured out what not to do.

TUTORIAL TIME!!!



Yes, please! A tutorial would be brilliant. Awesome work!

Regards,

J

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Joseph R Saltzman
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 Post subject: Re: Waddabich
PostPosted: Fri Dec 18, 2009 10:11 am 
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Hell I'm a slow learner, let alone a teacher.
But there is a challenge there.

I'll see if I can do something.
In the meantime.... read the instructions. Cem did a pretty good job on them. They are priceless.
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 Post subject: Re: Waddabich
PostPosted: Fri Dec 18, 2009 11:36 am 
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moontan wrote:
Hell I'm a slow learner, let alone a teacher.
But there is a challenge there.

I'll see if I can do something.
In the meantime.... read the instructions. Cem did a pretty good job on them. They are priceless.



Hey, that's fair enough mate. I just thought you might have cooked up some special technique other than what is explained in the docs. In any case, great stuff!

Cheers,

J

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Joseph R Saltzman
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 Post subject: Re: Waddabich
PostPosted: Fri Dec 18, 2009 2:47 pm 
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There is one trick that worked well.
Cem stated in the thread viewtopic.php?f=13&t=511&start=0

That making copies of the hairstyle then breaking up the hairstyle into several smaller hairstyles by deleting different parts from each of the copies and simming each seperately.

I originally used just one of the four different hair sections to dial in the sim. Then I copied it to the other sections and simmed each one seperately. On my machine i was able to sim 3 different instances of max running at the same time. Each of the sims took about 20 minutes. So that was only 20 minutes plus the fourth sim 20 minutes to get it simmed in 40 miuntes. I also did a test with the whole hairstyle with the same sim on it. it took 6 hours.
So breaking it down onto smaller hair sections to sim really helped.

After the simming was done I saved the files numbered progressively. Then opened the first and started to merge each of the simmed sections back in.

Then add salt and simmer for 2-3 hours
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 Post subject: Re: Waddabich
PostPosted: Fri Dec 18, 2009 3:31 pm 
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thanks moontan!
Can you please put up the video of hairmesh in simulation?

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 Post subject: Re: Waddabich
PostPosted: Fri Dec 18, 2009 5:52 pm 
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Anishmation,
I will do that. But it will be later tonight or tomorrow when I get back home.
But as soon a I can I will.

I think it might be helpful to see, because it sometimes looks like it is all going to hell during the simulation.
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 Post subject: Re: Waddabich
PostPosted: Sun Dec 20, 2009 4:33 am 
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Here is a shot of the layers used for the simming.

And the animation of the sim


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HairMeshes.jpg
Sim.flv [ 730.56 KiB | Viewed 20550 times ]
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 Post subject: Re: Waddabich
PostPosted: Sun Dec 20, 2009 11:29 am 
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thats awesome!
thanks ! u kept ur promise :ok:

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 Post subject: Re: Waddabich
PostPosted: Mon Dec 21, 2009 7:36 pm 
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Yeah this is an impressive job man :)
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 Post subject: Re: Waddabich
PostPosted: Tue Dec 22, 2009 8:47 pm 
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Wow some very impressive work there. Very inspiring to see :D

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Lee Perry-Smith -Beta Tester

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triplegangers (3D Scans and Digital Captures)
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 Post subject: Re: Waddabich (NUDITY)
PostPosted: Mon Jul 12, 2010 12:54 am 
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this is wonderful!
I tried bunch of sim and none of it as good as this, do you mind to share with us your settings?

somehow when I simulate the hair start going through the collision objects.. even if I turn up the subdiv a bit.
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 Post subject: Re: Waddabich (NUDITY)
PostPosted: Tue Jul 13, 2010 12:13 am 
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I will if I can. This was done back in December with Max 9. Right now when I open it in 2010 it crashes.

I will see what I can do to get it opened. If not it is way past time to do another.
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