Conan the destroyer by Bigguns

Show your work to the world!
Post Reply
Bigguns
Beta Tester
Posts: 182
Joined: Tue Jul 14, 2009 9:53 pm
Full Name: Luc Bégin
Company/Affiliation: Freelancer
Job Title/Position: Cg Character modeler

Conan the destroyer by Bigguns

Post by Bigguns »

Hi all!

I want to share with you my upcoming project, I'm converting my Arnold as a Conan version, I tweaked the face and I will add all the hairs, fur and all with hairfarm, can't wait to play with :P

So to start here is the sword and some gadjet. the sword is not finish to textured, need to had a dirt layer and by the way it's all polymodeling, no zbrush.

I must finish the cloths and find a cool pose for him, so next post it will be with some hairs tests :P I have lots of fur to do on the clots too :)
Attachments
rendu_107.jpg
rendu_107.jpg (102.58 KiB) Viewed 25859 times
COnan_sword_m3.jpg
COnan_sword_m3.jpg (877.44 KiB) Viewed 25859 times
COnan_sword_m2.jpg
COnan_sword_m2.jpg (1 MiB) Viewed 25859 times
COnan_sword_m1.jpg
COnan_sword_m1.jpg (914.56 KiB) Viewed 25859 times
COnan_sword_bbg.jpg
COnan_sword_bbg.jpg (710.65 KiB) Viewed 25859 times
anishmations
Beta Tester
Posts: 428
Joined: Mon Oct 26, 2009 9:38 pm
Full Name: Anish Mohan
Company/Affiliation: FAT BALLOON ANIMATIONS
Job Title/Position: 3d Art Lead
Location: India
Contact:

Re: Conan the destroyer by Bigguns

Post by anishmations »

WOW! That is some amazin work coming up ! Cant wait to see the job with the hair!
Hard to see modelers who do these type of models with just polygon modeling (without displacements/normal maps from zbrush)..and this is a grt job at that !
Can you share the wires too please ?
______________________________________

http://www.anishmations.com/gallery.htm
moontan
Beta Tester
Posts: 136
Joined: Fri Sep 18, 2009 4:37 pm
Full Name: Mark Tanner
Company/Affiliation: Motion Mogul
Job Title/Position: Creative Director

Re: Conan the destroyer by Bigguns

Post by moontan »

Really nice. Would also love to see a wire frame.
How many polys to the sword?
3DTutorial
Beta Tester
Posts: 64
Joined: Sun Sep 20, 2009 11:31 am
Full Name: Joseph Richard Saltzman
Company/Affiliation: 3DTutorial.com
Job Title/Position: Director
Location: New Jersey, USA

Re: Conan the destroyer by Bigguns

Post by 3DTutorial »

Awesome likeness. Great work!
Joseph R Saltzman
Managing Director
3DTutorial.com
cem
Site Admin
Posts: 3755
Joined: Wed Apr 29, 2009 11:40 pm
Full Name: Cem Yuksel
Company/Affiliation: Cyber Radiance
Job Title/Position: Owner
Contact:

Re: Conan the destroyer by Bigguns

Post by cem »

Great work, Luc! I'm looking forward to seeing more.
Cem Yuksel - Developer
Bigguns
Beta Tester
Posts: 182
Joined: Tue Jul 14, 2009 9:53 pm
Full Name: Luc Bégin
Company/Affiliation: Freelancer
Job Title/Position: Cg Character modeler

Re: Conan the destroyer by Bigguns

Post by Bigguns »

hey thank's all!

I will post wireframe of the sword next post, with turbosmooth(iteration 2) on I guess it was about 270K polys. But the low poly is pretty low, maybe 30K. I will ook at this next time ;l

Now I'm doing the boots, so I test hairfarm on it before going to sleep, worked well :)

I need to textures the boots and render them into mentalray and then comp the fur. it will be on next post. :)

So for now it's what I got. And an other light test for Conan.

Hope you like it :)
Attachments
rendu_80.jpg
rendu_80.jpg (160.32 KiB) Viewed 25827 times
rendu_249.jpg
rendu_249.jpg (120.05 KiB) Viewed 25827 times
rendu_243.jpg
rendu_243.jpg (127.61 KiB) Viewed 25827 times
rendu_247.jpg
rendu_247.jpg (126.99 KiB) Viewed 25827 times
rendu_246.jpg
rendu_246.jpg (133.14 KiB) Viewed 25827 times
moontan
Beta Tester
Posts: 136
Joined: Fri Sep 18, 2009 4:37 pm
Full Name: Mark Tanner
Company/Affiliation: Motion Mogul
Job Title/Position: Creative Director

Re: Conan the destroyer by Bigguns

Post by moontan »

Nice boots. You get them through LL Bean?

Really the fur looks real. Great job.
pitiwazou
Former Beta Tester
Posts: 53
Joined: Sun Oct 04, 2009 9:55 am
Full Name: Cédric Lepiller
Job Title/Position: freelance
Location: France
Contact:

Re: Conan the destroyer by Bigguns

Post by pitiwazou »

good job ;)
Bigguns
Beta Tester
Posts: 182
Joined: Tue Jul 14, 2009 9:53 pm
Full Name: Luc Bégin
Company/Affiliation: Freelancer
Job Title/Position: Cg Character modeler

Re: Conan the destroyer by Bigguns

Post by Bigguns »

thx all!
here is a up of the boot, little comp with a mr render and some textured on it :)

moontan: What do you mean? I don't understand haha ;l
Attachments
rendu_255.jpg
rendu_255.jpg (189.91 KiB) Viewed 25799 times
moontan
Beta Tester
Posts: 136
Joined: Fri Sep 18, 2009 4:37 pm
Full Name: Mark Tanner
Company/Affiliation: Motion Mogul
Job Title/Position: Creative Director

Re: Conan the destroyer by Bigguns

Post by moontan »

Bigguns wrote:thx all!
here is a up of the boot, little comp with a mr render and some textured on it :)

moontan: What do you mean? I don't understand haha ;l
LL Bean is a outdoor equipment supplier here in the USA. They have some great outdoor boots.

But I do mean "great job." I want a screen cap of the hair shader used for the fur. It is fantastic!
Post Reply