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cem
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Post subject: Simple Grass Simulation Test Posted: Wed May 26, 2010 2:17 pm |
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Posts: 2111
Cem Yuksel
Cyber Radiance
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visionmaster2
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Post subject: Re: Simple Grass Simulation Test Posted: Wed May 26, 2010 2:29 pm |
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Marc Mordelet
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Great test Cem ! this is exactly what i need for my video project . thnak you for sharing
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3d-dade
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Post subject: Re: Simple Grass Simulation Test Posted: Wed May 26, 2010 5:14 pm |
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David Penfound
Artworks
Location: UK
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I love it I always wanted to do that, but the project I could use it in hasn't come in yet. Stick the file in examples as I'm sure it will come in handy!! On another note is there a way to instance geometry I'm thinking fethers and plants?
Thanks Dave.
_________________ David Penfound
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cem
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Post subject: Re: Simple Grass Simulation Test Posted: Wed May 26, 2010 5:53 pm |
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Cem Yuksel
Cyber Radiance
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3d-dade wrote: On another note is there a way to instance geometry I'm thinking fethers and plants? Check out the HairTo Instances modifier. It is a very powerful instancing tool. It should be ideal for feathers, among other things.
_________________ Cem Yuksel - Developer
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Infinite
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Post subject: Re: Simple Grass Simulation Test Posted: Wed May 26, 2010 7:55 pm |
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Lee Perry-Smith
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Hey that's cool Cem : ) you can almost feel it! great movement.
_________________ Lee Perry-Smith -Beta Tester
www.ir-ltd.net
triplegangers™ (3D Scans and Digital Captures)
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3d-dade
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Post subject: Re: Simple Grass Simulation Test Posted: Thu May 27, 2010 3:54 am |
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David Penfound
Artworks
Location: UK
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Awsome! I Know I should have read the manual... duhh
_________________ David Penfound
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cem
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Post subject: Re: Simple Grass Simulation Test Posted: Thu May 27, 2010 10:38 am |
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Cem Yuksel
Cyber Radiance
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Thanks! This is something I prepared in a few minutes from scratch. You can do much better. You can now download the .max file here.
_________________ Cem Yuksel - Developer
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