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 Post subject: Dawson - Scans and lots of Hair-Farm details.
PostPosted: Sun May 23, 2010 4:04 pm 
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Here is another set of images I made recently when testing out a scan set to 3D models pipeline.

I used Hair-Farm all over for skin fuzz, eyebrows, eyelashes, fine, stubble and short hair.

(..allot of the hair-farm details are there, they are just hard to notice :ok: )

Attachment:
Dawson-10.jpg


Attachment:
Dawson-12_pt.jpg


Attachment:
Dawson-13_pt.jpg


Attachment:
dawson-14_pt.jpg

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Lee Perry-Smith -Beta Tester

www.ir-ltd.net

triplegangers (3D Scans and Digital Captures)
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 Post subject: Re: Dawson - Scans and lots of Hair-Farm details.
PostPosted: Sun May 23, 2010 4:24 pm 
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It's really hard to see especially light colored hairs, but they really add to the realism.

By the way, do you have an image without hair on skin (fuzz)? It could be interesting to see it next to the final image.

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Cem Yuksel - Developer
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 Post subject: Re: Dawson - Scans and lots of Hair-Farm details.
PostPosted: Mon May 24, 2010 5:34 am 
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Awsome!
Do you use mentalray sss for skin? if so are you using mentalray lights and then rendering the hair in scanline and with standard lights for comping?

David.

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David Penfound
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 Post subject: Re: Dawson - Scans and lots of Hair-Farm details.
PostPosted: Mon May 24, 2010 6:22 am 
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Will do Cem : ) on it now, the Bokeh type DOF tends to blur out allot of the cool details. I should limit it's use, it's the new Lensflare for me!

3d-dade: Yes MR for skin and lit with MR lights. Then I have a standard basic scene with simple shadowmapped lights and then I composite in PS.

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Lee Perry-Smith -Beta Tester

www.ir-ltd.net

triplegangers (3D Scans and Digital Captures)
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 Post subject: Re: Dawson - Scans and lots of Hair-Farm details.
PostPosted: Mon May 24, 2010 6:32 am 
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Here are the renders to show off the hair in more detail (I hope) I don't really like posting naked full scale renders but think it's worth it in this case. The eyebrows could have been better but by just adding a few extra strand as a layer above give depth and parallax to the renders and they catch the light on the side shots. He also has very short stubble layer as well as skin fuzz all over.

Also the most amazing thing about Hair-Farm is the way it can interact and react with Morph layers, all I have to do is import the deformed morph mesh for an expression. Then update the Displacement mesh to match the new expression (which would have been exported from ZBrush or Mudbox) Setup a morpher modifier, morph the base mesh and Hair-Farm will react all the way up the Modifier chain. For this model I used the whole mesh cloned about 4 times for each hair type, a waste really but it was super quick to render anyway. About 2 mins a frame at 1600x1200, rendering lots and lots of fine hairs!

I use Hair-Farm on all shots like this now, it would be near impossible to do and in a timely manner with any other hair solution out there (Max's in built system would take forever to do and the results would be quite poor)

It's always these steps. Skin Fuzz, Eyelashes (Geometry), Eyebrows, Stubble/Beard (if male) and then Hair.

Attachment:
hair-farm-without.jpg


Attachment:
hair-farm-with.jpg


Attachment:
hair-farm-hair-only.jpg


The eyelashes were made in Hair-Farm but converted to hair polygons to render straight in MR.

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Lee Perry-Smith -Beta Tester

www.ir-ltd.net

triplegangers (3D Scans and Digital Captures)
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 Post subject: Re: Dawson - Scans and lots of Hair-Farm details.
PostPosted: Wed May 26, 2010 9:32 am 
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Great work Lee, and fantastic work on the model too - I like the natural looking poses. Is this from your 3D scanning service?

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freelance animation, illustration, scripting, lego: http://www.superrune.com
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 Post subject: Re: Dawson - Scans and lots of Hair-Farm details.
PostPosted: Wed May 26, 2010 10:08 am 
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Oops, now I see that it mentions scan in the original post. Sorry about that, been working too much :)

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freelance animation, illustration, scripting, lego: http://www.superrune.com
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 Post subject: Re: Dawson - Scans and lots of Hair-Farm details.
PostPosted: Wed May 26, 2010 11:32 am 
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The skin fuzz looks fantastic, even with the DoF. It's subtle, but it makes a difference.

I'm curious about how you do that short hair or the eyebrows. Do you prefer hairbrush or hairmesh edit?
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 Post subject: Re: Dawson - Scans and lots of Hair-Farm details.
PostPosted: Wed May 26, 2010 11:51 am 
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Thanks superrune, yes its from Scanned data : )

Hi Dani, Thanks : ) I prefer to use hairbrush but sometimes you can use a combination of them both with an added hairmesh edit on top to refine the shape : )

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Lee Perry-Smith -Beta Tester

www.ir-ltd.net

triplegangers (3D Scans and Digital Captures)
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