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 Post subject: New italian commercial - Parmareggio 2010
PostPosted: Tue Nov 02, 2010 3:23 pm 
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Hair-farm work on cgtalk front page plug

http://forums.cgsociety.org/showthread.php?s=&threadid=931699&utm_medium=plugblock&utm_source=cgtalk

Commercial Parmareggio 2010

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 Post subject: New italian commercial - Parmareggio 2010
PostPosted: Fri Nov 05, 2010 5:07 am 
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hi all!

here is our new commercial where hairfarm was fundamental!

i hope u like it!

Direction: Franco Tassi and Andrea "Cincillino" Gasparo
Animation: Mauro "LeprinoXYZ" Baldissera and Gaetano "Pitanello" Consiglio
Modeling, texturing, lighting and rendering enviroment and car: Andrea "Farins" Lazzarotti and Andrea Gasparo
Modeling, texturing, lighting and rendering character: Mauro Baldissera, Guido "GuIdO" Zatti and Andrea Gasparo
Fur: Andrea Gasparo
Rigging e Cloth: Mauro Baldissera, Gaetano Consiglio and Andrea Gasparo
Compositing and miracles: Federico "kage_maru" Ghirardini

Done with 3d Studio max, vray, mr, hairfarm and after effect.

Production: TaxFreeFilm
Agency: M&C Saatchi

--- Mov - 15 mb ---



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fur was done like the previous commercial, baking a complete color map of characters face without fur and using it on an hair realistic shader.. very fast! :)

TaxFreeFilm - Site
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 Post subject: Re: New italian commercial - Parmareggio 2010
PostPosted: Sun Nov 21, 2010 9:10 pm 
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Awesome! Thanks for sharing!

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 Post subject: Re: New italian commercial - Parmareggio 2010
PostPosted: Wed Nov 24, 2010 4:49 am 
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Very nicely done, well done
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 Post subject: Re: New italian commercial - Parmareggio 2010
PostPosted: Thu Dec 02, 2010 8:15 am 
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Great work guy, love it :)

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 Post subject: Re: New italian commercial - Parmareggio 2010
PostPosted: Tue Sep 20, 2011 1:25 pm 
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Could you explain a bit more about the way you rendered the fur with the colour map and lighting etc
I take it you are using v ray for the rest of the render ?

the fur looks really nicely integrated to the rest of the render I would likre to know a bit more about your workflow if poss, thanks

David.

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