Ingreme work - ERA

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romanus
Posts: 112
Joined: Thu Feb 18, 2010 10:01 am
Full Name: Rui Romano
Company/Affiliation: ingreme
Job Title/Position: 3d/vfx supervisor
Location: Lisbon - Portugal
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Ingreme work - ERA

Post by romanus »

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cem
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Full Name: Cem Yuksel
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Re: Ingreme work - ERA

Post by cem »

Simply awesome! I loved the shading! Which material did you use?
Cem Yuksel - Developer
romanus
Posts: 112
Joined: Thu Feb 18, 2010 10:01 am
Full Name: Rui Romano
Company/Affiliation: ingreme
Job Title/Position: 3d/vfx supervisor
Location: Lisbon - Portugal
Contact:

Re: Ingreme work - ERA

Post by romanus »

Hi Cem,

We have developed a method based on multi passes for our fur pipeline. It's more complex to make the setup, but we have much more control over post. This way, we use realistic fur material with all the available features for the diffuse pass. Then we make fake AO, left specular, right specular, top specular, reflection pass (hdri based), direct shadows always using hair farm renderer... This way we can have 8.000.000 hair strands and render it in seconds...
We're testing now v-ray but it's still slow (compared to our current method) when using good aa, gi etc.

Cheers,
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