Search found 4 matches

by Ricardo
Fri Jan 10, 2014 6:16 am
Forum: Showcase
Topic: Cat project - part one
Replies: 4
Views: 14880

Re: Cat project - part one

Base anatomy rig done, thanks to my friend and colleague Lucas, which modelled the skeleton/muscles while I polished the fur/comp.

Animation soon :)
by Ricardo
Wed Jan 08, 2014 5:37 pm
Forum: Showcase
Topic: Cat project - part one
Replies: 4
Views: 14880

Re: Cat project - part one

Thanks Cem! Jerome: yep, most of time spent in the length map, cluster map (one for specific clustering) and density map, took some time to get the nose -> face -> body density right. For the still, I used brute force + light cache. But I´ve recently did a grooming work for Chester (Cheetos), a few ...
by Ricardo
Mon Jan 06, 2014 2:34 pm
Forum: Showcase
Topic: Cat project - part one
Replies: 4
Views: 14880

Cat project - part one

This is a personal work I´ve being doing in my spare time after a long time without producing any personal works. Sculpted, textured and retopo in Zbrush, modeling and rendering in 3ds max and VRay, fur done with hairfarm. Part two is going to be a short movie I intend to produce in the next few mon...
by Ricardo
Tue Nov 01, 2011 7:16 am
Forum: Showcase
Topic: First commercial use of hairfarm
Replies: 0
Views: 20347

First commercial use of hairfarm

My first use of hairfarm, advertising work, short deadline and A3+ final output. This sloth is part of an online and offline campaign. Everything ran just fine, my only problem was I had to render in scanline (I´m using VRay 2.0) to render the shadows pass. But anyway, the render quality is really g...