Hair Farm comes with an incredibly fast hair renderer. After you use this hair
renderer once, you won't have the patience to use any other. Hair Farm Renderer
can render millions of hairs within seconds!
Hair Farm Renderer always produces production-quality images with correct
anti-aliasing and pixel blending. It does not have a "draft quality" setting
simply because it does not need to!
The following figure is a comparison between the rendering speed of Hair Farm
and the Hair and Fur modifier of 3ds Max. You can clearly see that Hair Farm
is much faster. In this example Hair Farm is more than 35 times faster!
Too good to be true? Download Hair Farm Demo and see for yourself!

Comparison of rendering speed between Hair Farm and
the Hair and Fur modifier of 3ds Max. The scene has a million hair strands
(Hair and Fur uses 5 hair segments).
Render times are measured on an Intel® Core™ i7 CPU @ 2.67 GHz.
Furthermore, with Hair Farm you don't need to worry about finding the right value
for number of hair segment while rendering, because Hair Farm Renderer does not
render line segments, it directly renders curves!
Therefore, regardless of the number of segments you use to define your
hair model, you always get nice smooth hair.
Hair Farm also has an exceptionally fast ray-tracing engine. You can use this
ray tracer for reflections and refractions as well as to render hairs from the camera.
Hair Farm Renderer works within the main renderer of your choice. You can use
any renderer that supports 3ds Max plug-ins with Hair Farm Renderer.
We have successfully tested Hair Farm with major 3rd party renderer plugins
of 3ds Max like
v-ray and
Brazil r/s.
Hair Farm also has an extensive set of render elements that permits easy
compositing and post-processing.
Moreover, Hair Farm allows you to automatically convert all hair objects
to mental ray hair primitives and render using mental-ray's native hair renderer.
Check out the full comparison between the Hair and Fur modifier of 3ds Max and Hair Farm.
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