Search found 111 matches
F.i.R.E
Another quick Hair-Farm style. Using a simple brush modifier setup and a bunch of style modifiers, with eyelashes and skin fuzz. Setup time about 30 mins, render about 5 minutes.
Composite between Lightwave and Max.
Composite between Lightwave and Max.
- Fri Jan 08, 2010 6:24 pm
- Forum: Showcase
- Topic: Feather shading and the Hair Direction on Poly modifier
- Replies: 8
- Views: 27063
Re: Feather shading and the Hair Direction on Poly modifier
Nice one Cem, this looks ace. Anishmations was doing something with feathers on a previous thread some where? Would be great to see the 2 techniques combined!
- Thu Jan 07, 2010 6:21 pm
- Forum: Showcase
- Topic: Weird Science II: The Temp [MILD NUDITY]
- Replies: 14
- Views: 28859
Re: Weird Science II: The Temp (MILD NUDITY)
Thanks Cem.
pluMmet: Well I sacrifice allot. More than I should. Plus I work from home and for myself which helps. It's the main reason I left full time employment as I had no time to do these kinds of things! Thanks for commenting
pluMmet: Well I sacrifice allot. More than I should. Plus I work from home and for myself which helps. It's the main reason I left full time employment as I had no time to do these kinds of things! Thanks for commenting
- Wed Jan 06, 2010 11:21 am
- Forum: Showcase
- Topic: Weird Science II: The Temp [MILD NUDITY]
- Replies: 14
- Views: 28859
Re: Weird Science II: The Temp
pitiwazou, 3DTutorial - Thanks guys. Here's a newer update, slightly better quality although not great (it takes ages to render this scene in LW - 6 GI bounces is why) More refinement to come based on Cem's sugesstions. Cem if this image is not appropriate here just let me know, I can crop it or rem...
- Tue Jan 05, 2010 6:51 pm
- Forum: Showcase
- Topic: Weird Science II: The Temp [MILD NUDITY]
- Replies: 14
- Views: 28859
Re: Weird Science II: The Temp
It looks absolutely great! :ok: There are two things I noticed: - I see a lot of holes and empty areas in between hair clumps (separate extrusions). Are you going to add some strands there? - Not all clumps go towards the ponytail. Some of them end up a little above the ponytail. As a result the po...
- Tue Jan 05, 2010 5:25 pm
- Forum: Showcase
- Topic: Weird Science II: The Temp [MILD NUDITY]
- Replies: 14
- Views: 28859
Re: Weird Science II: The Temp
Next update: Copy of Temp-Comp-03.jpg It took me literally about 1 minute to create the ponytail! I quick trick with H&F to create the guides (because I am lazy I could have done it by hand) then made a sphere for Hair-Farm and used the Extrude modifier to create the lovely wisp guides in polygo...
- Mon Jan 04, 2010 3:58 pm
- Forum: Showcase
- Topic: Weird Science II: The Temp [MILD NUDITY]
- Replies: 14
- Views: 28859
Re: Weird Science II: The Temp
Thanks Cem, this hair model has been intense so far. For anyone interested, it has over 80 seperate extrusions with about 3-4 refinements (segments each) (This took about 4 hours straight but well worth it) The great thing is it's all on one mesh scalp but has 3 seperate Generate modifiers with thei...
Re: Vedant
Great work, the hair structure looks ace! you have more patience than me!
It really pays off though.
It really pays off though.
- Mon Jan 04, 2010 12:04 pm
- Forum: Showcase
- Topic: Weird Science II: The Temp [MILD NUDITY]
- Replies: 14
- Views: 28859
Weird Science II: The Temp [MILD NUDITY]
Just thought I would pop in and post something new. It's been a while. A new hair style for a new image I am making, it calls for lots of detail and bags of patience to create. I am extruding lots of hair groups by hand, it time consuming but the final results are pretty rewarding. More to come. Hai...
- Tue Dec 22, 2009 8:47 pm
- Forum: Showcase
- Topic: Waddabich [NUDITY]
- Replies: 14
- Views: 30832
Re: Waddabich
Wow some very impressive work there. Very inspiring to see
Re: Vedant
WOW! Nice setup, that looks very complex! Great work.
Re: Nexus 7
Thats fantastic Infinite! Real freaky stuff this time! I've also been working on 2 styles when I suddenly had to get home on a small trip. I'm waiting to get back n get my hands on hairfarm on 17th. . . Btw,about your offer, I'd like to take it up and test animate nexus.. It would be great if you c...
Re: Nexus 7
Thanks Cem. and cheers for the gallery plug, much appreciated.
Re: Nexus 7
P.S. If someone would like to try and animate this file with me (somehow) just let me know and I will give you the files. It would be ace to see her move or have some sim applied, even just a light breeze on the hair or something, with her blinking perhaps (I have some morphs for from real scanned d...
Nexus 7
I thought I would post something new as it seems this area of the forum is very quiet! in fact too quiet! come on guys, we have been given a virtual gift from the programming gods! Here's a quick hair style, very nice an easy from a sphere with a bunch of modifiers applied. Scanline render 5 spotlig...
- Wed Dec 02, 2009 9:05 pm
- Forum: Showcase
- Topic: Hair Meshes in SIGGRAPH Asia 2009
- Replies: 5
- Views: 16819
Re: Hair Meshes in SIGGRAPH Asia 2009
Well done on the video Cem, thank you kindly for the links and mentioning my input. I wish I could have done more and to a higher quality.
Great to see the screen captures put to good use
Great to see the screen captures put to good use
- Sun Nov 29, 2009 5:12 pm
- Forum: Showcase
- Topic: Bass Model - Digital Double
- Replies: 8
- Views: 22012
Re: Bass Model - Digital Double
. Lots of maps used here for Growth, Colour, Length, Clumping etc What method of painting are you using to paint the maps? You can see in the Demo files, I have shared the model. I am using UV maps and Photoshop to paint greyscale information on the textures, depending on which input they are used ...
- Fri Nov 27, 2009 7:03 am
- Forum: Showcase
- Topic: Bass Model - Digital Double
- Replies: 8
- Views: 22012
Re: Bass Model - Digital Double
Also here's a new 360 Movie.
- Thu Nov 26, 2009 11:56 am
- Forum: Showcase
- Topic: Bass Model - Digital Double
- Replies: 8
- Views: 22012
Re: Bass Model - Digital Double
I upadated the original post, new eyes and more hair details. Plus the attached Max Renders.
Hair-Farm rocks!!
Hair-Farm rocks!!
- Wed Nov 25, 2009 5:13 pm
- Forum: Showcase
- Topic: Bass Model - Digital Double
- Replies: 8
- Views: 22012
Re: Bass Model - Digital Double
Nice work, Lee, as always! :ok: The backlight seems a bit too strong in the video, don't you think. :) As for the final image at the top, one of the eyes sort of seems blind because of reflection, or the lack there of. Your right on both things. I am working on them now :ok: This might interest you...