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 Post subject: Golden Girl
PostPosted: Fri Oct 23, 2009 8:58 am 
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Beta Tester
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Here's another character I am working on for a client.

Cem, thank you so much for the color grouping and hide/unhinde features. I cannot tell you how essential these features are when creating a complex layered hair structure. It is now so easy to jsut pick an extruded strand color, select similar colors, hide then do the work, unhide and then carry on. It makes creating under layers a breeze. The soft selection and edge selection stuff is also so powerful.

*Something I have realised, it would be awesome to be able to move a refined edge/loop up or down the extruded polygon chain? is this possible? I think I remember Alexander asking about it before?*


Anyway, here are some quick modeling shots:

Attachment:
Copy of vm-01.jpg


Style:

Attachment:
vm-styles-01.jpg

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Lee Perry-Smith -Beta Tester

www.ir-ltd.net

triplegangers (3D Scans and Digital Captures)
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 Post subject: Re: Golden Girl
PostPosted: Fri Oct 23, 2009 9:27 am 
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Former Beta Tester
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Looks great Lee, can't wait to see it rendered!. I second the request from Alexander.
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 Post subject: Re: Golden Girl
PostPosted: Fri Oct 23, 2009 11:28 am 
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Site Admin
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Looks great, Lee. I can't wait to see the rendered version.

Infinite wrote:
*Something I have realised, it would be awesome to be able to move a refined edge/loop up or down the extruded polygon chain? is this possible? I think I remember Alexander asking about it before?*

Yes, there is a pending request about it. I'll get to it someday.

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Cem Yuksel - Developer
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 Post subject: Re: Golden Girl
PostPosted: Mon Oct 26, 2009 3:14 am 
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good starting lee... but is she shy? :) not naked... hahaha

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