Search found 224 matches

by cem
Thu Mar 04, 2010 12:28 pm
Forum: Showcase
Topic: Parmareggio 2010 - commercial
Replies: 15
Views: 32866

Re: Parmareggio 2010 - commercial

Very nice! :ok:
Great work with fur, too!

Thanks for posting it here. I've been looking forward to showing this work to other users ever since you sent me the previews.
by cem
Wed Mar 03, 2010 5:53 pm
Forum: Showcase
Topic: Faking the GI
Replies: 3
Views: 18073

Re: Faking the GI

The problem with hair and GI is that hair does not *block* GI. However, it receives GI illumination. As a result hair gets illuminated a little too much especially at the roots. You can easily fake this effect for short hair by using a gradient map for making hair roots darker.
by cem
Fri Feb 12, 2010 12:23 pm
Forum: Showcase
Topic: Sheep
Replies: 15
Views: 32392

Re: Sheep

Creating simple collision objects is always a good idea.

By the way, you can improve the collisions by increasing the "subdiv" parameter. It would make the collision computation slower, but more accurate.
by cem
Fri Feb 12, 2010 12:12 pm
Forum: Showcase
Topic: Sheep
Replies: 15
Views: 32392

Re: Sheep

Self intersection of hair mesh is not such a big deal. It would affect the behavior of hair-hair interactions in the sense that hair-hair interactions wouldn't try to resolve self-intersections, if they exist in the un-simulated hair mesh. Intersections of the hair mesh will colliding object, on the...
by cem
Fri Feb 12, 2010 9:37 am
Forum: Showcase
Topic: Sheep
Replies: 15
Views: 32392

Re: Sheep

I'm having some jittery simulations on parts of the sheep. You can see it around the ear at the end. Cem, any suggestions to settings I could tweak to remove them? It seems like a collision problem. It appears that the ears are intersecting with your hair mesh volume. Try to avoid that. Also, you d...
by cem
Mon Feb 08, 2010 6:40 pm
Forum: Showcase
Topic: F.i.R.E
Replies: 6
Views: 18213

Re: Fire

It looks great, Lee! :ok:

How did you handle the depth of field? It looks very natural.
by cem
Sat Jan 23, 2010 12:19 pm
Forum: Showcase
Topic: A Hair art
Replies: 2
Views: 12325

Re: A Hair art

Very interesting work, Anish. :ok:
It shows how well one can control the shape of the hair model with Hair Farm.
by cem
Sat Jan 09, 2010 11:40 am
Forum: Showcase
Topic: Feather shading and the Hair Direction on Poly modifier
Replies: 8
Views: 27195

Re: Feather shading and the Hair Direction on Poly modifier

Here is the modifier stack I used: modlist.gif All modifiers except for "Hair Direction on Poly" and "Unwrap UVW" are just for modeling the plane, to give it the shape shown in my first post. Hair Direction on Poly is using UVW channel 2 (channel 1 is reserved for the feather tex...
by cem
Fri Jan 08, 2010 5:35 pm
Forum: Showcase
Topic: Feather shading and the Hair Direction on Poly modifier
Replies: 8
Views: 27195

Feather shading and the Hair Direction on Poly modifier

Perhaps the best way of modeling a feather would be to model it properly with actual strands. However, if you are going to have tens of thousands of them on a character, it might be a good idea to use a transparent texture on a flat plane to represent each feather instead of modeling them all with g...
by cem
Wed Jan 06, 2010 2:29 pm
Forum: Showcase
Topic: Weird Science II: The Temp [MILD NUDITY]
Replies: 14
Views: 29121

Re: Weird Science II: The Temp (MILD NUDITY)

I renamed the topic, instead of your "NSFW" warning I wrote "MILD NUDITY," which should be enough for now. I'll try to modify the forum code when I get a chance such that topics with nudity can be better identified somehow.
by cem
Tue Jan 05, 2010 6:31 pm
Forum: Showcase
Topic: Weird Science II: The Temp [MILD NUDITY]
Replies: 14
Views: 29121

Re: Weird Science II: The Temp

It looks absolutely great! :ok: There are two things I noticed: - I see a lot of holes and empty areas in between hair clumps (separate extrusions). Are you going to add some strands there? - Not all clumps go towards the ponytail. Some of them end up a little above the ponytail. As a result the pon...
by cem
Mon Jan 04, 2010 1:15 pm
Forum: Showcase
Topic: Weird Science II: The Temp [MILD NUDITY]
Replies: 14
Views: 29121

Re: Weird Science II: The Temp

Great work, Lee! I'm looking forward to see the finished model.
by cem
Wed Dec 23, 2009 12:39 pm
Forum: Showcase
Topic: Selena
Replies: 6
Views: 17203

Re: Selena

Very nice! Now it's done. :ok:
by cem
Fri Dec 18, 2009 12:13 am
Forum: Showcase
Topic: Waddabich [NUDITY]
Replies: 14
Views: 31086

Re: Waddabich

Wow! This is very impressive! :ok:
by cem
Wed Dec 16, 2009 3:52 am
Forum: Showcase
Topic: Selena
Replies: 6
Views: 17203

Re: Selena

Hi Nicolas, it looks great already! The hair roots seem really natural to me. If you can improve the tips a little bit, you can make this a perfect hairstyle.
Thanks for the comments about Hair Farm.
by cem
Wed Dec 16, 2009 3:48 am
Forum: Showcase
Topic: Vedant
Replies: 7
Views: 17524

Re: Vedant

Nice work, Anish! Loved it! :ok:
anishmations wrote:BTW Today is Cem's Presentation at Siggraph! Lets all wish him ALL THE VERY BEST !
Thanks! It's actually on Saturday. ;)
by cem
Sat Dec 12, 2009 6:27 pm
Forum: Showcase
Topic: Nexus 7
Replies: 8
Views: 22243

Re: Nexus 7

Hey Lee, these are awesome! You did it again! :)
by cem
Fri Dec 04, 2009 11:30 am
Forum: Showcase
Topic: Cartoon Baby Girl
Replies: 6
Views: 33476

Re: Cartoon Baby Girl

Nice work Anish! Here is what I would recommend: you have four visibly separate groups of hairs, I think it would be better to simulate them separately, so that you can better adjust the parameters. Right now, the pig tails look fine, the bangs are too stiff and the rest of the hairs are stiff down ...
by cem
Wed Dec 02, 2009 11:34 pm
Forum: Showcase
Topic: Hair Meshes in SIGGRAPH Asia 2009
Replies: 5
Views: 16890

Re: Hair Meshes in SIGGRAPH Asia 2009

Siggraph presentation videos are sold as DVDs. You can also purchase presentations one by one if you like. Here is the link: http://encore.siggraph.org/ Also ACM (the organization behind SIGGRAPH) puts them online to their Digital Library. However, they don't do it every year and access to ACM Digit...
by cem
Wed Dec 02, 2009 1:46 am
Forum: Showcase
Topic: Hair Meshes in SIGGRAPH Asia 2009
Replies: 5
Views: 16890

Hair Meshes in SIGGRAPH Asia 2009

I will present our " Hair Meshes " paper in the Technical Papers session of SIGGRAPH Asia 2009 on December 19th. For those of you who are not really familiar with academic research in CG, SIGGRAPH Asia is one of the most prestigious conferences in whole computer graphics. They accept only ...